A card game that works well for 2, 3 or 4 player is Casino. Standard 52 card playing deck.
It's a fast paced fun game, a 2 handed game generally takes 20 minutes til a winner is determined.
Points are assigned as "tricks" are taken...
3 pts for most cards, if tied, no points awarded
1 pt for most spades
1 pt for each ace
2 pts for 10 of diamonds
1 pt for 2 of spade
11 pts per round, play is to 21.
Play starts with each player receiving 4 cards, two at a time with 4 cards dealt face up on the board to start.
"Tricks" may be taken by matching any card to those on the board, numbers and face cards alike. Face cards only in multiples of 2.
Players may "build" sets of like cards, such as multiple 3's, that can only be taken in the next turn by a 3...or the opposing player with a 3!
Players may also "build" sets arithmetically, for example, a 4 combined with a 5, later taken by a 9.
Arithmetic "builds" may also be modified by the initial player, or the opposing player. The previous example could be altered by the initial player by adding an ace, thereby building 10, to be taken by a 10 on that players next turn..or by the opposing player, should they have a 10 as well. Any builds must increase in value, no subtractions allowed. Only builds that a player may take are allowed. IE, no fake builds.
Any builds must be announced, so not to confuse sets with arithmetic builds, for example, a set of 3's vs 3's built to total 6.
Any builds must be taken on the next turn, unless modified on the next turn, or left on the board while taking some other set or build. IE, no stalling with builds.
Last round must be announced by the dealer, any cards left on the board go to the player that took the last trick.
Points are tallied, deal rotates among players.
It's a very fun and spirited game, especially when another player "steals" your build.
It's a fast paced fun game, a 2 handed game generally takes 20 minutes til a winner is determined.
Points are assigned as "tricks" are taken...
3 pts for most cards, if tied, no points awarded
1 pt for most spades
1 pt for each ace
2 pts for 10 of diamonds
1 pt for 2 of spade
11 pts per round, play is to 21.
Play starts with each player receiving 4 cards, two at a time with 4 cards dealt face up on the board to start.
"Tricks" may be taken by matching any card to those on the board, numbers and face cards alike. Face cards only in multiples of 2.
Players may "build" sets of like cards, such as multiple 3's, that can only be taken in the next turn by a 3...or the opposing player with a 3!
Players may also "build" sets arithmetically, for example, a 4 combined with a 5, later taken by a 9.
Arithmetic "builds" may also be modified by the initial player, or the opposing player. The previous example could be altered by the initial player by adding an ace, thereby building 10, to be taken by a 10 on that players next turn..or by the opposing player, should they have a 10 as well. Any builds must increase in value, no subtractions allowed. Only builds that a player may take are allowed. IE, no fake builds.
Any builds must be announced, so not to confuse sets with arithmetic builds, for example, a set of 3's vs 3's built to total 6.
Any builds must be taken on the next turn, unless modified on the next turn, or left on the board while taking some other set or build. IE, no stalling with builds.
Last round must be announced by the dealer, any cards left on the board go to the player that took the last trick.
Points are tallied, deal rotates among players.
It's a very fun and spirited game, especially when another player "steals" your build.